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Fix VEAngleSphere element ordering & calculations
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@@ -23,7 +23,7 @@ struct CParticle {
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int x28_startFrame = 0;
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float x2c_lineLengthOrSize = 0.f;
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float x30_lineWidthOrRota = 0.f;
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zeus::CColor x34_color = {0.f, 0.f, 0.f, 1.f};
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zeus::CColor x34_color = {1.f, 0.f, 1.f, 1.f};
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};
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class CParticleGen {
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