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Implement CAtomicAlpha
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@@ -269,7 +269,7 @@ bool CEnergyProjectile::Explode(const zeus::CVector3f& pos, const zeus::CVector3
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if (vulnType != EVulnerability::Immune && !deflect) {
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deflect =
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(type == EWeaponCollisionResponseTypes::Unknown15 || type == EWeaponCollisionResponseTypes::EnemyShielded ||
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(type >= EWeaponCollisionResponseTypes::Unknown69 && type <= EWeaponCollisionResponseTypes::Unknown93));
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(type >= EWeaponCollisionResponseTypes::Unknown69 && type <= EWeaponCollisionResponseTypes::AtomicAlphaReflect));
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}
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SetTranslation(offsetPos);
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