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Implement CAtomicAlpha
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@@ -1789,10 +1789,11 @@ CEntity* ScriptLoader::LoadActorRotate(CStateManager& mgr, CInputStream& in, int
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zeus::CVector3f rotation = zeus::CVector3f::ReadBig(in);
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float scale = in.readFloatBig();
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bool updateActors = in.readBool();
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bool b2 = in.readBool();
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bool updateOnCreation = in.readBool();
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bool active = in.readBool();
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return new CScriptActorRotate(mgr.AllocateUniqueId(), name, info, rotation, scale, updateActors, b2, active);
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return new CScriptActorRotate(mgr.AllocateUniqueId(), name, info, rotation, scale, updateActors, updateOnCreation,
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active);
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}
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CEntity* ScriptLoader::LoadSpecialFunction(CStateManager& mgr, CInputStream& in, int propCount,
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