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CCameraManager imps
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@@ -13,7 +13,7 @@ class CGameCamera : public CActor
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TUniqueId xe8_watchedObject;
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zeus::CMatrix4f xec_perspectiveMatrix;
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zeus::CTransform x12c_;
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float x15c_fov;
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float x15c_currentFov;
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float x160_znear;
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float x164_zfar;
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float x168_aspect;
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@@ -30,7 +30,7 @@ class CGameCamera : public CActor
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float x178_ = 0.f;
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float x17c_ = 0.f;
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float x180_;
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float x184_;
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float x184_fov;
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public:
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CGameCamera(TUniqueId, bool active, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf,
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float fov, float nearz, float farz, float aspect, TUniqueId, bool, u32);
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@@ -51,7 +51,7 @@ public:
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float GetFov() const;
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void GetControllerNumber() const;
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bool DisablesInput() const;
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void sub8005AE3C(float);
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void UpdatePerspective(float);
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void sub8005AF18(float, float, float, float);
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void sub8005AF88();
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};
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