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CollisionPrimitive: Make use of constexpr types where applicable
We can now mark some usages of these types as constexpr and also make them fully internal to the translation unit.
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@@ -12,7 +12,6 @@ bool AABox_AABox_Bool(const CInternalCollisionStructure&);
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} // namespace Collide
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class CCollidableAABox : public CCollisionPrimitive {
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static const Type sType;
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static u32 sTableIndex;
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zeus::CAABox x10_aabox;
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