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Add input visualization, protect first 7 object slots from deletion
The first 7 slots in the game are related to the player, we don't want to allow anyone to delete them because the game *will* crash
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@@ -71,6 +71,7 @@ private:
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bool m_areaInfo = m_cvarCommons.m_debugOverlayAreaInfo->toBoolean();
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bool m_randomStats = m_cvarCommons.m_debugOverlayShowRandomStats->toBoolean();
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bool m_resourceStats = m_cvarCommons.m_debugOverlayShowResourceStats->toBoolean();
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bool m_showInput = m_cvarCommons.m_debugOverlayShowInput->toBoolean();
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int m_debugOverlayCorner = 2; // bottom-left
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const void* m_currentRoom = nullptr;
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