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Space pirate bug fixes
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@@ -989,6 +989,7 @@ void CGameArea::PostConstructArea() {
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CAssetId pathId = r.readUint32Big();
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x12c_postConstructed->x10ac_pathToken = g_SimplePool->GetObj(SObjectTag{FOURCC('PATH'), pathId});
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x12c_postConstructed->x10bc_pathArea = x12c_postConstructed->x10ac_pathToken.GetObj();
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x12c_postConstructed->x10bc_pathArea->SetTransform(xc_transform);
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++secIt;
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}
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