mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 07:07:42 +00:00
Implement CStateManager::Update
This commit is contained in:
@@ -45,6 +45,11 @@ void CGameCollision::InitCollision()
|
||||
CCollisionPrimitive::InitEndColliders();
|
||||
}
|
||||
|
||||
void CGameCollision::Move(CStateManager& mgr, CPlayer& player, float dt, const rstl::reserved_vector<TUniqueId, 1024>*)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool CGameCollision::CanBlock(const CMaterialList& mat, const zeus::CVector3f& v)
|
||||
{
|
||||
if ((mat.HasMaterial(EMaterialTypes::Character) && !mat.HasMaterial(EMaterialTypes::Scannable)) ||
|
||||
|
||||
Reference in New Issue
Block a user