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Additional HUD interfaces
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@@ -21,12 +21,12 @@ static const CAuiEnergyBarT01::FCoordFunc CoordFuncs[] =
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static const float Tesselations[] =
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{
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0.2f, 0.2f, 0.1f, 0.2f, 0.1f
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0.2f, 0.2f, 0.1f, 0.2f, 1.f
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};
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CHudEnergyInterface::CHudEnergyInterface(CGuiFrame& selHud, float tankEnergy, int totalEnergyTanks,
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int numTanksFilled, bool energyLow, EBarType barType)
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: x0_barType(barType), xc_tankEnergy(tankEnergy), x10_totalEnergyTanks(totalEnergyTanks),
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int numTanksFilled, bool energyLow, EHudType hudType)
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: x0_hudType(hudType), xc_tankEnergy(tankEnergy), x10_totalEnergyTanks(totalEnergyTanks),
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x14_numTanksFilled(numTanksFilled)
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{
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x1c_24_ = true;
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@@ -39,11 +39,11 @@ CHudEnergyInterface::CHudEnergyInterface(CGuiFrame& selHud, float tankEnergy, in
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x28_textpane_energywarning = static_cast<CGuiTextPane*>(selHud.FindWidget("textpane_energywarning"));
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x2c_energybart01_energybar = static_cast<CAuiEnergyBarT01*>(selHud.FindWidget("energybart01_energybar"));
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x2c_energybart01_energybar->SetCoordFunc(CoordFuncs[int(barType)]);
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x2c_energybart01_energybar->SetTesselation(Tesselations[int(barType)]);
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x2c_energybart01_energybar->SetCoordFunc(CoordFuncs[int(hudType)]);
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x2c_energybart01_energybar->SetTesselation(Tesselations[int(hudType)]);
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ITweakGuiColors::VisorEnergyBarColors barColors = g_tweakGuiColors->GetVisorEnergyBarColors(int(barType));
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ITweakGuiColors::VisorEnergyInitColors initColors = g_tweakGuiColors->GetVisorEnergyInitColors(int(barType));
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ITweakGuiColors::VisorEnergyBarColors barColors = g_tweakGuiColors->GetVisorEnergyBarColors(int(hudType));
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ITweakGuiColors::VisorEnergyInitColors initColors = g_tweakGuiColors->GetVisorEnergyInitColors(int(hudType));
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x20_textpane_energydigits->TextSupport()->SetFontColor(initColors.digitsFont);
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x20_textpane_energydigits->TextSupport()->SetOutlineColor(initColors.digitsOutline);
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@@ -108,12 +108,12 @@ void CHudEnergyInterface::Update(float dt, float energyLowPulse)
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{
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x1c_26_barDirty = false;
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x18_cachedBarEnergy = x2c_energybart01_energybar->GetFilledEnergy();
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std::u16string string = hecl::UTF8ToChar16(hecl::Format("%02d",
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int(std::fmod(x18_cachedBarEnergy, CPlayerState::GetEnergyTankCapacity()))));
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std::string string = hecl::Format("%02d",
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int(std::fmod(x18_cachedBarEnergy, CPlayerState::GetEnergyTankCapacity())));
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x20_textpane_energydigits->TextSupport()->SetText(string);
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}
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ITweakGuiColors::VisorEnergyBarColors barColors = g_tweakGuiColors->GetVisorEnergyBarColors(int(x0_barType));
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ITweakGuiColors::VisorEnergyBarColors barColors = g_tweakGuiColors->GetVisorEnergyBarColors(int(x0_hudType));
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zeus::CColor emptyColor = x1c_27_energyLow ? g_tweakGuiColors->GetEnergyBarEmptyLowEnergy() : barColors.empty;
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zeus::CColor filledColor = x1c_27_energyLow ? g_tweakGuiColors->GetEnergyBarFilledLowEnergy() : barColors.filled;
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zeus::CColor shadowColor = x1c_27_energyLow ? g_tweakGuiColors->GetEnergyBarShadowLowEnergy() : barColors.shadow;
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