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More work on CPlayerGun
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@@ -37,8 +37,8 @@ private:
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CGuiFrame& x0_baseHud;
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EHudVisorBeamMenu x4_type;
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u32 x8_selectedItem = 0;
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u32 xc_pendingSelection = 0;
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int x8_selectedItem = 0;
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int xc_pendingSelection = 0;
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float x10_interp = 1.f;
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bool x14_24_visibleDebug : 1;
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bool x14_25_visibleGame : 1;
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