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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 11:47:43 +00:00

Additional HUD work

This commit is contained in:
Jack Andersen
2017-04-08 10:40:36 -10:00
parent 4a8bae2351
commit e070844e8a
25 changed files with 1049 additions and 94 deletions

View File

@@ -35,9 +35,21 @@ struct ITweakGui : ITweak
virtual float GetEnergyBarShadowSpeed() const=0;
virtual float GetEnergyBarDrainDelay() const=0;
virtual bool GetEnergyBarAlwaysResetDelay() const=0;
virtual float GetHudDamageLightSpotAngle() const=0;
virtual float GetDamageLightAngleC() const=0;
virtual float GetDamageLightAngleL() const=0;
virtual float GetDamageLightAngleQ() const=0;
virtual atVec3f GetDamageLightPreTranslate() const=0;
virtual atVec3f GetDamageLightCenterTranslate() const=0;
virtual float GetDamageLightXfXAngle() const=0;
virtual float GetDamageLightXfZAngle() const=0;
virtual atUint32 GetHudCamFovTweak() const=0;
virtual atUint32 GetHudCamYTweak() const=0;
virtual atUint32 GetHudCamZTweak() const=0;
virtual float GetBeamVisorMenuAnimTime() const=0;
virtual float GetVisorBeamMenuItemActiveScale() const=0;
virtual float GetVisorBeamMenuItemInactiveScale() const=0;
virtual float GetVisorBeamMenuItemTranslate() const=0;
virtual float GetMaxThreatEnergy() const=0;
virtual float GetRadarScopeCoordRadius() const=0;
virtual float GetRadarPlayerPaintRadius() const=0;
@@ -50,6 +62,9 @@ struct ITweakGui : ITweak
virtual atUint32 GetEnablePlayerVisor() const=0;
virtual float GetThreatWarningFraction() const=0;
virtual float GetMissileWarningFraction() const=0;
virtual float GetFreeLookFadeTime() const=0;
virtual float GetFreeLookSfxPitchScale() const=0;
virtual bool GetNoAbsoluteFreeLookSfxPitch() const=0;
virtual float GetMissileWarningPulseTime() const=0;
virtual float GetScanAppearanceOffset() const=0;
virtual float GetBallViewportYReduction() const=0;

View File

@@ -29,9 +29,16 @@ struct ITweakGuiColors : BigYAML
virtual zeus::CColor GetHudMessageOutline() const=0;
virtual zeus::CColor GetHudFrameColor() const=0;
virtual zeus::CColor GetMissileIconColorActive() const=0;
virtual zeus::CColor GetVisorBeamMenuItemActive() const=0;
virtual zeus::CColor GetVisorBeamMenuItemInactive() const=0;
virtual zeus::CColor GetEnergyBarFilledLowEnergy() const=0;
virtual zeus::CColor GetEnergyBarShadowLowEnergy() const=0;
virtual zeus::CColor GetEnergyBarEmptyLowEnergy() const=0;
virtual zeus::CColor GetHudDamageLightColor() const=0;
virtual zeus::CColor GetVisorMenuTextFont() const=0;
virtual zeus::CColor GetVisorMenuTextOutline() const=0;
virtual zeus::CColor GetBeamMenuTextFont() const=0;
virtual zeus::CColor GetBeamMenuTextOutline() const=0;
virtual zeus::CColor GetEnergyWarningFont() const=0;
virtual zeus::CColor GetThreatWarningFont() const=0;
virtual zeus::CColor GetMissileWarningFont() const=0;
@@ -49,6 +56,7 @@ struct ITweakGuiColors : BigYAML
virtual zeus::CColor GetMissileIconColorChargedCanAlt() const=0;
virtual zeus::CColor GetMissileIconColorChargedNoAlt() const=0;
virtual zeus::CColor GetMissileIconColorDepleteAlt() const=0;
virtual zeus::CColor GetVisorBeamMenuLozColor() const=0;
virtual zeus::CColor GetEnergyWarningOutline() const=0;
virtual zeus::CColor GetThreatWarningOutline() const=0;
virtual zeus::CColor GetMissileWarningOutline() const=0;