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CActorContraption fixes, better CMake dependency handling

This commit is contained in:
Jack Andersen
2019-06-11 16:05:17 -10:00
parent 77d0ef942d
commit e218b8aeb5
295 changed files with 942 additions and 2219 deletions

View File

@@ -312,7 +312,7 @@ bool CActorLights::BuildAreaLightList(const CStateManager& mgr, const CGameArea&
u32 mostSigLightIdx = 0;
/* Narrowphase test candidates starting with most intense */
for (int i = 0; i < valList.size(); ++i) {
for (size_t i = 0; i < valList.size(); ++i) {
const SLightValue& value = valList[i];
const CLight& light = gfxLightList[value.x0_areaLightIdx];
if (x0_areaLights.size() < maxAreaLights) {