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CActorContraption fixes, better CMake dependency handling
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@@ -2,7 +2,7 @@
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#include "CToken.hpp"
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#include "CModel.hpp"
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#include "optional.hpp"
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#include <optional>
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namespace urde {
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class CModel;
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@@ -38,7 +38,7 @@ public:
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const TLockedToken<CCharLayoutInfo>& GetLayoutInfo() const { return x1c_layoutInfo; }
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void Calculate(const CPoseAsTransforms& pose, const CModelFlags& drawFlags,
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const rstl::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes);
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const std::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes);
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void Draw(const CModelFlags& drawFlags) const;
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typedef void (*FPointGenerator)(void* item, const std::vector<std::pair<zeus::CVector3f, zeus::CVector3f>>& vn);
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