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CActorContraption fixes, better CMake dependency handling
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@@ -6,7 +6,7 @@
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#include "CTextRenderBuffer.hpp"
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#include "CGuiWidget.hpp"
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#include "CSaveWorld.hpp"
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#include "optional.hpp"
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#include <optional>
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#include <string>
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namespace urde {
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@@ -71,7 +71,7 @@ class CGuiTextSupport {
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float x58_chRate = 10.0f;
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CAssetId x5c_fontId;
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CGuiWidget::EGuiModelDrawFlags m_drawFlags;
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rstl::optional<CTextRenderBuffer> x60_renderBuf;
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std::optional<CTextRenderBuffer> x60_renderBuf;
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std::vector<CToken> x2bc_assets;
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TLockedToken<CRasterFont> x2cc_font;
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std::pair<zeus::CVector2i, zeus::CVector2i> x2dc_oneBufBounds;
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