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CActorContraption fixes, better CMake dependency handling
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@@ -23,7 +23,7 @@ class CQuitGameScreen {
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CGuiFrame* x10_loadedFrame = nullptr;
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CGuiTableGroup* x14_tablegroup_quitgame = nullptr;
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EQuitAction x18_action = EQuitAction::None;
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rstl::optional<CColoredQuadFilter> m_blackScreen;
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std::optional<CColoredQuadFilter> m_blackScreen;
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void SetColors();
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public:
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