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CActorContraption fixes, better CMake dependency handling
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@@ -59,10 +59,10 @@ private:
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int x158 = 0;
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float x15c_genRem = 0.f;
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zeus::CAABox x160_systemBounds = zeus::CAABox();
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rstl::optional<zeus::CVector3f> x178_overrideIPos;
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rstl::optional<zeus::CVector3f> x188_overrideIVel;
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rstl::optional<zeus::CVector3f> x198_overrideFPos;
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rstl::optional<zeus::CVector3f> x1a8_overrideFVel;
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std::optional<zeus::CVector3f> x178_overrideIPos;
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std::optional<zeus::CVector3f> x188_overrideIVel;
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std::optional<zeus::CVector3f> x198_overrideFPos;
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std::optional<zeus::CVector3f> x1a8_overrideFVel;
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zeus::CColor x1b8_moduColor;
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rstl::reserved_vector<bool, 32> x1bc_allocated;
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rstl::reserved_vector<std::unique_ptr<CParticleSwoosh>, 32> x1e0_swooshGenerators;
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@@ -126,7 +126,7 @@ public:
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const zeus::CVector3f& GetGlobalScale() const;
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const zeus::CColor& GetModulationColor() const;
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bool IsSystemDeletable() const;
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rstl::optional<zeus::CAABox> GetBounds() const;
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std::optional<zeus::CAABox> GetBounds() const;
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u32 GetParticleCount() const;
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bool SystemHasLight() const;
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CLight GetLight() const;
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