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CActorContraption fixes, better CMake dependency handling

This commit is contained in:
Jack Andersen
2019-06-11 16:05:17 -10:00
parent 77d0ef942d
commit e218b8aeb5
295 changed files with 942 additions and 2219 deletions

View File

@@ -50,9 +50,9 @@ public:
protected:
static const s32 skShootAnim[2];
zeus::CVector3f x4_scale;
rstl::optional<CModelData> x10_solidModelData;
rstl::optional<CModelData> x60_holoModelData;
rstl::optional<CModelData> xb0_suitArmModelData;
std::optional<CModelData> x10_solidModelData;
std::optional<CModelData> x60_holoModelData;
std::optional<CModelData> xb0_suitArmModelData;
std::unique_ptr<CGunController> x100_gunController;
TToken<CAnimCharacterSet> x104_gunCharacter;
std::vector<CToken> x10c_anims;