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CActorContraption fixes, better CMake dependency handling
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@@ -27,7 +27,7 @@ private:
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float xd8_padding = 10.f;
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u32 xdc_flags; // 0x2: flyer, 0x4: path-always-exists (swimmers)
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u32 xe0_indexMask;
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mutable rstl::optional<CPathFindVisualizer> m_viz;
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mutable std::optional<CPathFindVisualizer> m_viz;
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bool Search(rstl::reserved_vector<CPFRegion*, 4>& regs1, const zeus::CVector3f& p1,
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rstl::reserved_vector<CPFRegion*, 4>& regs2, const zeus::CVector3f& p2);
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void GetSplinePoint(zeus::CVector3f& pOut, const zeus::CVector3f& p1, u32 wpIdx) const;
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