2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 00:27:42 +00:00

CActorContraption fixes, better CMake dependency handling

This commit is contained in:
Jack Andersen
2019-06-11 16:05:17 -10:00
parent 77d0ef942d
commit e218b8aeb5
295 changed files with 942 additions and 2219 deletions

View File

@@ -149,7 +149,7 @@ private:
TUniqueId x498_lightId = kInvalidUniqueId;
std::unique_ptr<CCollisionActorManager> x49c_collisionManager;
TUniqueId x4a0_collisionActor = kInvalidUniqueId;
rstl::optional<CModelData> x4a4_extensionModel;
std::optional<CModelData> x4a4_extensionModel;
float x4f4_extensionRange = 0.f;
float x4f8_extensionT = 0.f;
zeus::CVector3f x4fc_extensionOffset;
@@ -227,7 +227,7 @@ public:
void Touch(CActor&, CStateManager&);
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const;
void Render(const CStateManager&) const;
rstl::optional<zeus::CAABox> GetTouchBounds() const;
std::optional<zeus::CAABox> GetTouchBounds() const;
zeus::CVector3f GetOrbitPosition(const CStateManager&) const;
zeus::CVector3f GetAimPosition(const CStateManager&, float) const;