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Nearly finish CScriptWater

This commit is contained in:
Jack Andersen
2017-08-12 21:56:35 -10:00
parent e0efcc0e5c
commit e25d2a423d
29 changed files with 1059 additions and 372 deletions

View File

@@ -2554,7 +2554,7 @@ void CPlayer::ApplyGrappleForces(const CFinalInput& input, CStateManager& mgr, f
zeus::CTransform(x3c0_grappleSwingAxis, swingForward, zeus::CVector3f::skUp, GetTranslation());
xe4_27_ = true;
xe4_28_ = true;
xe4_29_ = true;
xe4_29_actorLightsDirty = true;
SetVelocityWR(pullVec);
if (!ValidateFPPosition(GetTranslation(), mgr))
@@ -2563,7 +2563,7 @@ void CPlayer::ApplyGrappleForces(const CFinalInput& input, CStateManager& mgr, f
x34_transform = backupXf;
xe4_27_ = true;
xe4_28_ = true;
xe4_29_ = true;
xe4_29_actorLightsDirty = true;
SetVelocityWR(backupVel);
}
}