2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 13:47:43 +00:00

Fix ShotSmoke effect

This commit is contained in:
Jack Andersen
2018-02-12 12:27:40 -10:00
parent 46a4a37cc6
commit e263345b0a
6 changed files with 18 additions and 14 deletions

View File

@@ -117,7 +117,7 @@ void CGunWeapon::AllocResPools(CPlayerState::EBeamId beam)
for (int i=0 ; i<2 ; ++i)
{
x16c_muzzleEffects.push_back(g_SimplePool->GetObj(muzzleNames[i]));
x144_weapons.push_back(g_SimplePool->GetObj(SObjectTag{FOURCC('WPSC'), wPair[1]}));
x144_weapons.push_back(g_SimplePool->GetObj(SObjectTag{FOURCC('WPSC'), wPair[i]}));
x188_frozenEffects.push_back(g_SimplePool->GetObj(frozenNames[i]));
}
}