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TCastTo implementation
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@@ -6,6 +6,7 @@
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#include "CSimplePool.hpp"
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#include "GameGlobalObjects.hpp"
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#include "Particle/CGenDescription.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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@@ -69,7 +70,10 @@ bool CPlayer::WasDamaged() const { return false; }
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void CPlayer::TakeDamage(bool, const zeus::CVector3f&, float, EWeaponType, CStateManager& mgr) {}
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void CPlayer::Accept(IVisitor& visitor) {}
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void CPlayer::Accept(IVisitor& visitor)
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{
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visitor.Visit(this);
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}
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CHealthInfo* CPlayer::HealthInfo(CStateManager& mgr) { return nullptr; }
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