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Major scoped-enum refactor
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@@ -80,20 +80,20 @@ struct MREA
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struct BabeDeadLight : BigDNA
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{
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DECL_DNA
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enum LightType : atUint32
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enum class LightType : atUint32
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{
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LightLocalAmbient,
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LightDirectional,
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LightCustom,
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LightSpot,
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LightSpot2,
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LightLocalAmbient2
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LocalAmbient,
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Directional,
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Custom,
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Spot,
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Spot2,
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LocalAmbient2
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};
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enum Falloff : atUint32
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enum class Falloff : atUint32
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{
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FalloffConstant,
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FalloffLinear,
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FalloffQuadratic
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Constant,
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Linear,
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Quadratic
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};
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Value<LightType> lightType;
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Value<atVec4f> color;
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