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MP3 Material updates
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@@ -12,8 +12,6 @@ namespace Blender
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bool BuildMasterShader(const HECL::ProjectPath& path)
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{
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if (path.getPathType() == HECL::ProjectPath::PT_FILE)
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return true;
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HECL::BlenderConnection& conn = HECL::BlenderConnection::SharedConnection();
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if (!conn.createBlend(path.getAbsolutePath()))
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return false;
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