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Implement water rippling and fix CFluidPlane memory access errors
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@@ -58,7 +58,7 @@ private:
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std::unique_ptr<bool[]> x2d8_tileIntersects;
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std::unique_ptr<bool[]> x2dc_vertIntersects;
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std::unique_ptr<u8[]> x2e0_patchIntersects; // 0: all clear, 1: all intersect, 2: partial intersect
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int x2e4_gridCellCount2 = 0;
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int x2e4_computedGridCellCount = 0;
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union
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{
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struct
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