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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 17:47:43 +00:00

Implement class declaration for CFluidPlane/CFluidPlaneCPU

This commit is contained in:
Jack Andersen
2017-08-05 21:15:42 -10:00
parent 2f2ff96965
commit e67a142013
20 changed files with 667 additions and 409 deletions

View File

@@ -7,6 +7,9 @@ namespace DataSpec
{
struct ITweakBall : ITweak
{
virtual float GetMaxBallTranslationAcceleration(int s) const=0;
virtual float GetBallTranslationFriction(int s) const=0;
virtual float GetBallTranslationMaxSpeed(int s) const=0;
virtual float GetBallCameraControlDistance() const=0;
virtual float GetLeftStickDivisor() const=0;
virtual float GetRightStickDivisor() const=0;

View File

@@ -9,14 +9,14 @@ namespace DataSpec
struct ITweakPlayer : ITweak
{
virtual float GetX50() const=0;
virtual float GetX54() const=0;
virtual float GetX58() const=0;
virtual float GetX5C() const=0;
virtual float GetMaxTranslationalAcceleration(int s) const=0;
virtual float GetPlayerTranslationFriction(int s) const=0;
virtual float GetPlayerTranslationMaxSpeed(int s) const=0;
virtual float GetNormalGravAccel() const=0;
virtual float GetFluidGravAccel() const=0;
virtual float GetEyeOffset() const=0;
virtual float GetHudLagAmount() const=0;
virtual float GetFreeLookSpeed() const=0;
virtual float GetFreeLookSnapSpeed() const=0;
virtual float GetFreeLookCenteredThresholdAngle() const=0;
virtual float GetFreeLookCenteredTime() const=0;
virtual float GetOrbitNormalDistance() const=0;
@@ -56,7 +56,7 @@ struct ITweakPlayer : ITweak
virtual bool GetGunNotFiringHolstersGun() const=0;
virtual float GetPlayerHeight() const=0; // x26c
virtual float GetPlayerXYHalfExtent() const=0; // x270
virtual bool GetX228_24() const=0; // x228_24
virtual bool GetFreeLookTurnsPlayer() const=0; // x228_24
virtual float GetX274() const=0; // x274
virtual float GetX278() const=0; // x278
virtual float GetPlayerBallHalfExtent() const=0; // x27c
@@ -85,7 +85,6 @@ struct ITweakPlayer : ITweak
virtual float GetX29C() const=0; // x29c
virtual float GetX280() const=0; // x280
virtual float GetX2B0() const=0; // x2b0
virtual float GetX138() const=0; // x138
virtual float GetX14C() const=0; // x14c
virtual float GetLeftLogicalThreshold() const=0;
virtual float GetRightLogicalThreshold() const=0;