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Implement class declaration for CFluidPlane/CFluidPlaneCPU
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@@ -110,7 +110,7 @@ void CSamusFaceReflection::Update(float dt, const CStateManager& mgr, CRandom16&
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lookDot = lookDot > 0.f ? 1.f : -1.f;
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float lookAng = std::acos(lookDot);
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x50_lookRot = zeus::CQuaternion::slerp(x50_lookRot, xfLook2,
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zeus::clamp(0.f, 18.f * dt * ((lookAng > 0.f) ? 0.5f * dt * g_tweakPlayer->GetHudLagAmount() / lookAng : 0.f), 1.f));
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zeus::clamp(0.f, 18.f * dt * ((lookAng > 0.f) ? 0.5f * dt * g_tweakPlayer->GetFreeLookSpeed() / lookAng : 0.f), 1.f));
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x60_lookDir = lookDir;
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}
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}
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