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Metal non-MSAA fixes
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@@ -556,8 +556,8 @@ void CPlayerVisor::BeginTransitionIn(const CStateManager&)
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{
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case CPlayerState::EPlayerVisor::XRay:
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x90_xrayBlur.SetBlur(EBlurType::Xray, 0.f, 0.f);
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xc4_vpScaleX = 0.95f;
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xc8_vpScaleY = 0.95f;
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xc4_vpScaleX = 0.9f;
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xc8_vpScaleY = 0.9f;
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CSfxManager::SfxStart(1383, x24_visorSfxVol, 0.f, false, 0x7f, false, kInvalidAreaId);
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break;
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case CPlayerState::EPlayerVisor::Scan:
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