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Properly-scaled fog rendering

This commit is contained in:
Jack Andersen
2016-08-08 08:23:12 -10:00
parent a910ddd912
commit e7a339344d
5 changed files with 9 additions and 12 deletions

View File

@@ -188,8 +188,8 @@ public:
struct CFogState
{
zeus::CColor m_color;
float m_rangeScale = 4096.f;
float m_start = 1.f;
float m_rangeScale = 1.f;
float m_start = 4096.f;
};
static CProjectionState g_Proj;