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Properly-scaled fog rendering
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@@ -188,8 +188,8 @@ public:
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struct CFogState
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{
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zeus::CColor m_color;
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float m_rangeScale = 4096.f;
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float m_start = 1.f;
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float m_rangeScale = 1.f;
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float m_start = 4096.f;
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};
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static CProjectionState g_Proj;
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