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CScriptMidi and work on CGameArea loading
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@@ -13,11 +13,11 @@ struct Midi : IScriptObject
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{
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DECL_YAML
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String<-1> name;
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Value<bool> unknown1;
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Value<bool> active;
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UniqueID32 song;
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Value<float> unknown2;
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Value<float> unknown3;
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Value<atUint32> unknown4;
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Value<float> fadeInTime;
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Value<float> fadeOutTime;
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Value<atUint32> volume;
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
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{
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