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CScriptMidi and work on CGameArea loading

This commit is contained in:
Jack Andersen
2017-02-26 19:25:14 -10:00
parent 628e5b41df
commit e923d83617
28 changed files with 446 additions and 112 deletions

View File

@@ -353,5 +353,12 @@ bool CInGameGuiManager::GetIsGameDraw() const
return x3c_pauseScreen->GetX50_25();
}
std::string CInGameGuiManager::GetIdentifierForMidiEvent(ResId world, ResId area,
const std::string& midiObj)
{
return hecl::Format("World %8.8x Area %8.8x MidiObject: %s",
u32(world), u32(area), midiObj.c_str());
}
}
}