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CScriptMidi and work on CGameArea loading
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@@ -379,7 +379,7 @@ CIOWin::EMessageReturn CMFGameLoader::OnMessage(const CArchitectureMessage& msg,
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wldState.GetLayerState());
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}
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if (x14_stateMgr->xb3c_initPhase != CStateManager::InitPhase::Done)
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if (x14_stateMgr->xb3c_initPhase != CStateManager::EInitPhase::Done)
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{
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CWorldState& wldState = g_GameState->CurrentWorldState();
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x14_stateMgr->InitializeState(wldState.GetWorldAssetId(),
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