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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 17:47:43 +00:00

CScriptMidi and work on CGameArea loading

This commit is contained in:
Jack Andersen
2017-02-26 19:25:14 -10:00
parent 628e5b41df
commit e923d83617
28 changed files with 446 additions and 112 deletions

View File

@@ -9,27 +9,29 @@
namespace urde
{
CAreaRenderOctTree::CAreaRenderOctTree(std::unique_ptr<u8[]>&& buf)
: x0_buf(std::move(buf))
static logvisor::Module Log("CGameArea");
CAreaRenderOctTree::CAreaRenderOctTree(const u8* buf)
: x0_buf(buf)
{
athena::io::MemoryReader r(x0_buf.get() + 8, INT32_MAX);
athena::io::MemoryReader r(x0_buf + 8, INT32_MAX);
x8_bitmapCount = r.readUint32Big();
xc_meshCount = r.readUint32Big();
x10_nodeCount = r.readUint32Big();
x14_bitmapWordCount = (xc_meshCount + 31) / 32;
x18_aabb.readBoundingBoxBig(r);
x30_bitmaps = reinterpret_cast<u32*>(x0_buf.get() + 64);
x30_bitmaps = reinterpret_cast<const u32*>(x0_buf + 64);
u32 wc = x14_bitmapWordCount * x8_bitmapCount;
for (u32 i=0 ; i<wc ; ++i)
x30_bitmaps[i] = hecl::SBig(x30_bitmaps[i]);
const_cast<u32*>(x30_bitmaps)[i] = hecl::SBig(x30_bitmaps[i]);
x34_indirectionTable = x30_bitmaps + wc;
x38_entries = reinterpret_cast<u8*>(x34_indirectionTable) + x10_nodeCount;
x38_entries = reinterpret_cast<const u8*>(x34_indirectionTable + x10_nodeCount);
for (u32 i=0 ; i<x10_nodeCount ; ++i)
{
x34_indirectionTable[i] = hecl::SBig(x34_indirectionTable[i]);
Node* n = reinterpret_cast<Node*>(x38_entries + x34_indirectionTable[i]);
const_cast<u32*>(x34_indirectionTable)[i] = hecl::SBig(x34_indirectionTable[i]);
Node* n = reinterpret_cast<Node*>(const_cast<u8*>(x38_entries) + x34_indirectionTable[i]);
n->x0_bitmapIdx = hecl::SBig(n->x0_bitmapIdx);
n->x2_flags = hecl::SBig(n->x2_flags);
if (n->x2_flags)
@@ -596,42 +598,42 @@ bool CGameArea::StartStreamingMainArea()
switch (xf4_phase)
{
case Phase::LoadHeader:
case EPhase::LoadHeader:
{
x110_mreaSecBufs.reserve(3);
AllocNewAreaData(0, 96);
x12c_postConstructed.reset(new CPostConstructed());
xf4_phase = Phase::LoadSecSizes;
xf4_phase = EPhase::LoadSecSizes;
break;
}
case Phase::LoadSecSizes:
case EPhase::LoadSecSizes:
{
CullDeadAreaRequests();
if (xf8_loadTransactions.size())
break;
MREAHeader header = VerifyHeader();
AllocNewAreaData(x110_mreaSecBufs[0].second, ROUND_UP_32(header.secCount * 4));
xf4_phase = Phase::ReserveSections;
xf4_phase = EPhase::ReserveSections;
break;
}
case Phase::ReserveSections:
case EPhase::ReserveSections:
{
CullDeadAreaRequests();
if (xf8_loadTransactions.size())
break;
x110_mreaSecBufs.reserve(GetNumPartSizes() + 2);
//x110_mreaSecBufs.reserve(GetNumPartSizes() + 2);
x124_secCount = 0;
x128_mreaDataOffset = x110_mreaSecBufs[0].second + x110_mreaSecBufs[1].second;
xf4_phase = Phase::LoadDataSections;
xf4_phase = EPhase::LoadDataSections;
break;
}
case Phase::LoadDataSections:
case EPhase::LoadDataSections:
{
CullDeadAreaRequests();
u32 totalSz = 0;
u32 secCount = GetNumPartSizes();
for (u32 i=2 ; i<secCount ; ++i)
for (u32 i=0 ; i<secCount ; ++i)
totalSz += hecl::SBig(reinterpret_cast<u32*>(x110_mreaSecBufs[1].first.get())[i]);
AllocNewAreaData(x128_mreaDataOffset, totalSz);
@@ -641,17 +643,17 @@ bool CGameArea::StartStreamingMainArea()
m_resolvedBufs.emplace_back(x110_mreaSecBufs[1].first.get(), x110_mreaSecBufs[1].second);
u32 curOff = 0;
for (u32 i=2 ; i<secCount ; ++i)
for (u32 i=0 ; i<secCount ; ++i)
{
u32 size = hecl::SBig(reinterpret_cast<u32*>(x110_mreaSecBufs[1].first.get())[i]);
m_resolvedBufs.emplace_back(x110_mreaSecBufs[2].first.get() + curOff, size);
curOff += size;
}
xf4_phase = Phase::WaitForFinish;
xf4_phase = EPhase::WaitForFinish;
break;
}
case Phase::WaitForFinish:
case EPhase::WaitForFinish:
{
CullDeadAreaRequests();
if (xf8_loadTransactions.size())
@@ -684,7 +686,7 @@ void CGameArea::AllocNewAreaData(int offset, int size)
xf8_loadTransactions.push_back(
static_cast<ProjectResourceFactoryBase*>(g_ResFactory)->
LoadResourcePartAsync(SObjectTag{FOURCC('MREA'), x84_mrea}, size, offset,
x110_mreaSecBufs.back().first));
x110_mreaSecBufs.back().first.get()));
}
bool CGameArea::Invalidate(CStateManager& mgr)
@@ -707,6 +709,32 @@ void CGameArea::CullDeadAreaRequests()
void CGameArea::StartStreamIn(CStateManager& mgr)
{
if (xf0_24_postConstructed || xf0_27_paused)
return;
VerifyTokenList(mgr);
if (!xf0_26_tokensReady)
{
u32 notLoaded = 0;
for (CToken& tok : xdc_tokens)
{
tok.Lock();
if (!tok.IsLoaded())
++notLoaded;
}
if (notLoaded)
return;
xf0_26_tokensReady = true;
}
StartStreamingMainArea();
if (xf4_phase != EPhase::WaitForFinish)
return;
CullDeadAreaRequests();
if (xf8_loadTransactions.size())
return;
Validate(mgr);
}
void CGameArea::Validate(CStateManager& mgr)
@@ -774,7 +802,7 @@ void CGameArea::LoadScriptObjects(CStateManager& mgr)
mgr.InitScriptObjects(objIds);
}
std::pair<u8*, u32> CGameArea::GetLayerScriptBuffer(int layer)
std::pair<const u8*, u32> CGameArea::GetLayerScriptBuffer(int layer)
{
if (!xf0_24_postConstructed)
return {};
@@ -785,32 +813,35 @@ void CGameArea::PostConstructArea()
{
MREAHeader header = VerifyHeader();
auto secIt = x110_mreaSecBufs.begin() + 2;
auto secIt = m_resolvedBufs.begin() + 2;
/* Materials */
++secIt;
u32 sec = 3;
/* Models */
if (header.modelCount)
for (u32 i=0 ; i<header.modelCount ; ++i)
{
for (u32 i=0 ; i<header.modelCount ; ++i)
{
u32 surfCount = hecl::SBig(*reinterpret_cast<u32*>((secIt+6)->first.get()));
secIt += 7 + surfCount;
}
u32 surfCount = hecl::SBig(*reinterpret_cast<const u32*>((secIt+4)->first));
secIt += 5 + surfCount;
sec += 5 + surfCount;
}
/* Render octree */
if (header.version == 15 && header.arotSecIdx != -1)
{
x12c_postConstructed->xc_octTree.emplace(std::move(secIt->first));
x12c_postConstructed->xc_octTree.emplace(secIt->first);
++secIt;
}
/* Scriptable layer section */
x12c_postConstructed->x10c8_sclyBuf = std::move(secIt->first);
x12c_postConstructed->x10c8_sclyBuf = secIt->first;
x12c_postConstructed->x10d0_sclySize = secIt->second;
++secIt;
/* Collision section */
std::unique_ptr<CAreaOctTree> collision = CAreaOctTree::MakeFromMemory(secIt->first.get(), secIt->second);
std::unique_ptr<CAreaOctTree> collision = CAreaOctTree::MakeFromMemory(secIt->first, secIt->second);
if (collision)
{
x12c_postConstructed->x0_collision = std::move(collision);
@@ -824,7 +855,7 @@ void CGameArea::PostConstructArea()
/* Lights section */
if (header.version > 6)
{
athena::io::MemoryReader r(secIt->first.get(), secIt->second);
athena::io::MemoryReader r(secIt->first, secIt->second);
u32 magic = r.readUint32Big();
if (magic == 0xBABEDEAD)
{
@@ -855,7 +886,7 @@ void CGameArea::PostConstructArea()
/* PVS section */
if (header.version > 7)
{
athena::io::MemoryReader r(secIt->first.get(), secIt->second);
athena::io::MemoryReader r(secIt->first, secIt->second);
u32 magic = r.readUint32Big();
if (magic == 'VISI')
{
@@ -864,7 +895,7 @@ void CGameArea::PostConstructArea()
{
x12c_postConstructed->x1108_29_ = r.readBool();
x12c_postConstructed->x1108_30_ = r.readBool();
x12c_postConstructed->xa0_pvs = std::make_unique<CPVSAreaSet>(secIt->first.get() + r.position(),
x12c_postConstructed->xa0_pvs = std::make_unique<CPVSAreaSet>(secIt->first + r.position(),
secIt->second - r.position());
}
}
@@ -875,7 +906,7 @@ void CGameArea::PostConstructArea()
/* Pathfinding section */
if (header.version > 9)
{
athena::io::MemoryReader r(secIt->first.get(), secIt->second);
athena::io::MemoryReader r(secIt->first, secIt->second);
ResId pathId = r.readUint32Big();
x12c_postConstructed->x10ac_path = g_SimplePool->GetObj(SObjectTag{FOURCC('PATH'), pathId});
++secIt;
@@ -889,7 +920,7 @@ void CGameArea::PostConstructArea()
/* Resolve layer pointers */
if (x12c_postConstructed->x10c8_sclyBuf)
{
athena::io::MemoryReader r(x12c_postConstructed->x10c8_sclyBuf.get(), x12c_postConstructed->x10d0_sclySize);
athena::io::MemoryReader r(x12c_postConstructed->x10c8_sclyBuf, x12c_postConstructed->x10d0_sclySize);
u32 magic = r.readUint32Big();
if (magic == 'SCLY')
{
@@ -898,7 +929,7 @@ void CGameArea::PostConstructArea()
x12c_postConstructed->x110c_layerPtrs.resize(layerCount);
for (u32 l=0 ; l<layerCount ; ++l)
x12c_postConstructed->x110c_layerPtrs[l].second = r.readUint32Big();
u8* ptr = x12c_postConstructed->x10c8_sclyBuf.get() + r.position();
const u8* ptr = x12c_postConstructed->x10c8_sclyBuf + r.position();
for (u32 l=0 ; l<layerCount ; ++l)
{
x12c_postConstructed->x110c_layerPtrs[l].first = ptr;
@@ -967,6 +998,9 @@ CGameArea::MREAHeader CGameArea::VerifyHeader() const
MREAHeader header;
athena::io::MemoryReader r(x110_mreaSecBufs[0].first.get() + 4, INT32_MAX);
u32 version = r.readUint32Big();
if (!(version & 0x10000))
Log.report(logvisor::Fatal, "Attempted to load non-URDE MREA");
version &= ~0x10000;
header.version = (version >= 12 && version <= 15) ? version : 0;
if (!header.version)
return {};