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Implement CNewIntroBoss
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@@ -16,6 +16,7 @@ enum class ERumbleFxId
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PlayerGrappleFire = 14,
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PlayerLand = 15,
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PlayerGrappleSwoosh = 17,
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IntroBossProjectile = 19,
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Twenty = 20,
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TwentyOne = 21,
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TwentyTwo = 22,
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