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Implement CNewIntroBoss
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@@ -1,5 +1,7 @@
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#pragma once
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#include <Runtime/Weapon/CBurstFire.hpp>
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#include "CPhysicsActor.hpp"
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#include "CDamageInfo.hpp"
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#include "CDamageVulnerability.hpp"
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@@ -118,7 +120,7 @@ private:
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float x4f8_ = 0.f;
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zeus::CVector3f x4fc_;
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u8 x508_gunSDKSeg = 0xFF;
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CSfxHandle x50c_ = 0;
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CSfxHandle x50c_;
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float x510_ = 0.f;
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zeus::CVector3f x514_;
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s32 x520_ = -1;
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@@ -190,7 +192,7 @@ public:
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void sub80218830(float, CStateManager&);
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void sub80216594(CStateManager&);
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bool sub80217950(CStateManager&);
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bool sub80217c24(float);
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};
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}
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