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Update splash screen
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@@ -2,6 +2,7 @@
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#define RUDE_VIEW_MANAGER_HPP
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#include <HECL/CVarManager.hpp>
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#include "ProjectManager.hpp"
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#include "Space.hpp"
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namespace RUDE
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@@ -11,6 +12,7 @@ class SplashScreen;
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class ViewManager : Specter::IViewManager
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{
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HECL::CVarManager& m_cvarManager;
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ProjectManager m_projManager;
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Specter::FontCache m_fontCache;
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Specter::ViewResources m_viewResources;
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std::unique_ptr<boo::IWindow> m_mainWindow;
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@@ -32,12 +34,10 @@ public:
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struct SetTo1 : Specter::IButtonBinding
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{
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ViewManager& m_vm;
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std::string m_name = "SetTo1";
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std::string m_help = "Sets scale factor to 1.0";
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SetTo1(ViewManager& vm) : m_vm(vm) {}
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const std::string& name() const {return m_name;}
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const std::string& help() const {return m_help;}
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const char* name() const {return "SetTo1";}
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const char* help() const {return "Sets scale factor to 1.0";;}
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void pressed(const boo::SWindowCoord& coord)
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{
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m_vm.RequestPixelFactor(1.0);
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@@ -48,12 +48,10 @@ public:
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struct SetTo2 : Specter::IButtonBinding
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{
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ViewManager& m_vm;
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std::string m_name = "SetTo2";
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std::string m_help = "Sets scale factor to 2.0";
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SetTo2(ViewManager& vm) : m_vm(vm) {}
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const std::string& name() const {return m_name;}
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const std::string& help() const {return m_help;}
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const char* name() const {return "SetTo2";}
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const char* help() const {return "Sets scale factor to 2.0";}
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void pressed(const boo::SWindowCoord& coord)
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{
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m_vm.RequestPixelFactor(2.0);
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@@ -75,6 +73,8 @@ public:
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m_updatePf = true;
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}
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ProjectManager& projectManager() {return m_projManager;}
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void init(boo::IApplication* app);
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bool proc();
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void stop();
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