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COBBTree::GetSurface imp

This commit is contained in:
2016-07-27 23:37:50 -07:00
parent 79443d93d2
commit ed5220793f
8 changed files with 61 additions and 42 deletions

View File

@@ -1,6 +1,5 @@
#include "COBBTree.hpp"
namespace urde
{
/* This is exactly what retro did >.< */
@@ -30,6 +29,29 @@ COBBTree::COBBTree(CInputStream& in)
{
}
CCollisionSurface COBBTree::GetSurface(u16 idx) const
{
u32 surfIdx = idx * 3;
CCollisionEdge edge1 = x18_indexData.x50_surfaceIndices[x18_indexData.x50_surfaceIndices[surfIdx]];
CCollisionEdge edge2 = x18_indexData.x50_surfaceIndices[x18_indexData.x50_surfaceIndices[surfIdx + 1]];
u16 vert1 = edge2.GetVertIndex1();
u16 vert2 = edge2.GetVertIndex2();
u16 vert3 = edge1.GetVertIndex1();
if (vert3 == vert1 || vert3 == edge2.GetVertIndex2())
vert3 = edge1.GetVertIndex2();
u32 mat = x18_indexData.x0_materials[x18_indexData.x30_surfaceMaterials[idx]];
if ((mat & 0x2000000) != 0)
{
return CCollisionSurface(x18_indexData.x60_vertices[vert2], x18_indexData.x60_vertices[vert1],
x18_indexData.x60_vertices[vert3], mat);
}
return CCollisionSurface(x18_indexData.x60_vertices[vert1], x18_indexData.x60_vertices[vert2],
x18_indexData.x60_vertices[vert3], mat);
}
zeus::CAABox COBBTree::CalculateLocalAABox() const
{
return CalculateAABox(zeus::CTransform::Identity());
@@ -45,31 +67,31 @@ zeus::CAABox COBBTree::CalculateAABox(const zeus::CTransform& xf) const
COBBTree::SIndexData::SIndexData(CInputStream& in)
{
u32 count = in.readUint32Big();
x0_.reserve(count);
x0_materials.reserve(count);
for (u32 i = 0 ; i < count ; i++)
x0_.push_back(in.readUint32Big());
x0_materials.push_back(in.readUint32Big());
count = in.readUint32Big();
for (u32 i = 0 ; i < count ; i++)
x10_.push_back(in.readUByte());
x10_vertMaterials.push_back(in.readUByte());
count = in.readUint32Big();
for (u32 i = 0 ; i < count ; i++)
x20_.push_back(in.readUByte());
x20_edgeMaterials.push_back(in.readUByte());
count = in.readUint32Big();
for (u32 i = 0 ; i < count ; i++)
x30_.push_back(in.readUByte());
x30_surfaceMaterials.push_back(in.readUByte());
count = in.readUint32Big();
for (u32 i = 0 ; i < count ; i++)
x40_.push_back(in);
x40_edges.push_back(in);
count = in.readUint32Big();
for (u32 i = 0 ; i < count ; i++)
x50_.push_back(in.readUint16Big());
x50_surfaceIndices.push_back(in.readUint16Big());
count = in.readUint32Big();
for (u32 i = 0 ; i < count ; i++)
x60_.push_back(zeus::CVector3f::ReadBig(in));
x60_vertices.push_back(zeus::CVector3f::ReadBig(in));
}
COBBTree::CNode::CNode(const zeus::CTransform& xf, const zeus::CVector3f& point,