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Initial CPlayerGun implementations

This commit is contained in:
Jack Andersen
2017-08-24 20:18:09 -10:00
parent e8a55d84d4
commit ed991a6ac0
29 changed files with 685 additions and 43 deletions

View File

@@ -21,4 +21,9 @@ CPhazonBeam::CPhazonBeam(CAssetId characterId, EWeaponType type, TUniqueId playe
x274_27 = false;
}
void CPhazonBeam::AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&)
{
}
}