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CEntity: Rename ConnectionList() to GetConnectionList()

Allows const overloading to function, preventing compilation errors from
occuring across constness changes.
This commit is contained in:
Lioncash
2020-03-24 21:29:42 -04:00
parent 8644b8393b
commit f2b1e44ee1
2 changed files with 2 additions and 2 deletions

View File

@@ -61,8 +61,8 @@ public:
TEditorId GetEditorId() const { return xc_editorId; }
void SendScriptMsgs(EScriptObjectState state, CStateManager& stateMgr, EScriptObjectMessage msg);
std::vector<SConnection>& GetConnectionList() { return x20_conns; }
const std::vector<SConnection>& GetConnectionList() const { return x20_conns; }
std::vector<SConnection>& ConnectionList() { return x20_conns; }
std::string_view GetName() const { return x10_name; }
};