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Fix AMD crash with instanced particle shaders

This commit is contained in:
Jack Andersen
2018-06-21 17:08:47 -10:00
parent 4a19b160b9
commit f4b01e9c3f
2 changed files with 7 additions and 3 deletions

View File

@@ -16,6 +16,7 @@ CScriptSpawnPoint::CScriptSpawnPoint(TUniqueId uid, std::string_view name, const
x64_itemCounts[int(CPlayerState::EItemType::ThermalVisor)] = 1;
x64_itemCounts[int(CPlayerState::EItemType::XRayVisor)] = 1;
x64_itemCounts[int(CPlayerState::EItemType::GrappleBeam)] = 1;
x64_itemCounts[int(CPlayerState::EItemType::BoostBall)] = 1;
x10c_24_firstSpawn = defaultSpawn;
x10c_25_morphed = morphed;
}