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Resource factories now provided with self-ref
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@@ -35,6 +35,7 @@ public:
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ResId layoutInfo, int shaderIdx);
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TLockedToken<CModel>& GetModel() {return x4_model;}
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std::unique_ptr<CBooModel>& GetModelInst() {return m_modelInst;}
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TLockedToken<CSkinRules>& GetSkinRules() {return x10_skinRules;}
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TLockedToken<CCharLayoutInfo>& GetLayoutInfo() {return x1c_layoutInfo;}
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