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CScriptGunTurret: Move static const data into the cpp file
Makes the data fully internally linked and also allows making said data constexpr.
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@@ -9,7 +9,7 @@
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#include <zeus/Math.hpp>
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namespace urde {
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CBurstFire::CBurstFire(const SBurst** burstDefs, s32 firstBurstCount) : x10_firstBurstCounter(firstBurstCount) {
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CBurstFire::CBurstFire(const SBurst* const* burstDefs, s32 firstBurstCount) : x10_firstBurstCounter(firstBurstCount) {
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while (*burstDefs) {
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x1c_burstDefs.push_back(*burstDefs);
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++burstDefs;
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