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Big fixes and big memory leak refactor (linux only for now)
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@@ -35,4 +35,12 @@ void CEnvFxManager::AreaLoaded()
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grid.x0_24_ = true;
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}
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void CEnvFxManager::Cleanup()
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{
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xb68_envRainSplashId = kInvalidUniqueId;
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xb6a_ = false;
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xb6c_ = 0;
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xb70_ = 0;
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}
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}
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