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Big fixes and big memory leak refactor (linux only for now)

This commit is contained in:
Jack Andersen
2018-05-19 20:14:57 -10:00
parent 5f03362149
commit f60af632b3
84 changed files with 849 additions and 689 deletions

View File

@@ -1230,7 +1230,7 @@ void CGameArea::FillInStaticGeometry(bool textures)
++secIt;
}
CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
CGraphicsCommitResources([&](boo::IGraphicsDataFactory::Context& ctx)
{
/* Shared geometry uniform buffer - one for normal render, one for shadow render */
for (int i=0 ; i<2 ; ++i)