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Make CMain a polymorphic class

This commit is contained in:
2016-09-16 23:40:45 -07:00
parent 386e9445e5
commit f721d0494e
12 changed files with 87 additions and 45 deletions

View File

@@ -31,8 +31,8 @@ CMFGameLoader::CMFGameLoader() : CMFGameLoaderBase("CMFGameLoader")
{
switch (g_Main->GetFlowState())
{
case CMain::FlowState::Five:
case CMain::FlowState::Six:
case CMain::EFlowState::Five:
case CMain::EFlowState::Six:
{
ResId mlvlId = g_GameState->CurrentWorldAssetId();
// g_GameState->WorldTransitionManager()->