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Better null-tag handling; integrate CSaveWorld and CMapWorld loading
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@@ -18,7 +18,7 @@ class CSaveWorldMemory
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ResId x0_strgId = -1;
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ResId x4_savwId = -1;
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u32 x8_areaCount;
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std::vector<TAreaId> xc_areaIds; /* 4 byte element */
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std::vector<ResId> xc_areaIds; /* 4 byte element */
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std::vector<u32> x1c_; /* 16 byte element */
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TLockedToken<CStringTable> x2c_worldName; /* used to be optional */
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TLockedToken<CSaveWorld> x3c_saveWorld; /* used to be optional */
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@@ -34,10 +34,10 @@ public:
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class CSaveWorldIntermediate
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{
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friend class CMemoryCardSys;
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u32 x0_mlvlId;
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u32 x4_strgId;
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u32 x8_savwId;
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std::vector<TAreaId> xc_areaIds;
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ResId x0_mlvlId;
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ResId x4_strgId;
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ResId x8_savwId;
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std::vector<ResId> xc_areaIds;
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std::vector<u32> x1c_;
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std::unique_ptr<CDummyWorld> x2c_dummyWorld;
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TLockedToken<CSaveWorld> x34_saveWorld; /* Used to be auto_ptr */
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