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Better null-tag handling; integrate CSaveWorld and CMapWorld loading

This commit is contained in:
Jack Andersen
2016-10-08 10:32:36 -10:00
parent 647643f579
commit f7f5066038
14 changed files with 85 additions and 9 deletions

View File

@@ -16,7 +16,7 @@ IGameArea::Dock::Dock(urde::CInputStream& in, const zeus::CTransform& xf)
u32 vertCount = in.readUint32Big();
for (u32 i = 0 ; i < vertCount ; i++)
for (u32 i = 0 ; i < vertCount ; i++)
{
zeus::CVector3f vert;
vert.readBig(in);