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CAnimTreeLoopIn: std::move constructor parameters where applicable

Allows the constructor parameters to be moved into.
This commit is contained in:
Lioncash
2020-03-09 11:31:51 -04:00
parent ab17c1cf2f
commit fa23d0bb9c
2 changed files with 5 additions and 5 deletions

View File

@@ -19,13 +19,13 @@ CAnimTreeLoopIn::CAnimTreeLoopIn(const std::weak_ptr<CAnimTreeNode>& a, const st
, x30_fundamentals(CSequenceHelper(x14_child, x18_nextAnim, animCtx).ComputeSequenceFundamentals()) {}
CAnimTreeLoopIn::CAnimTreeLoopIn(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b,
bool didLoopIn, const CAnimSysContext& animCtx, std::string_view name,
const CSequenceFundamentals& fundamentals, const CCharAnimTime& time)
bool didLoopIn, CAnimSysContext animCtx, std::string_view name,
CSequenceFundamentals fundamentals, const CCharAnimTime& time)
: CAnimTreeSingleChild(a, name)
, x18_nextAnim(b.lock())
, x1c_didLoopIn(didLoopIn)
, x20_animCtx(animCtx)
, x30_fundamentals(fundamentals)
, x20_animCtx(std::move(animCtx))
, x30_fundamentals(std::move(fundamentals))
, x88_curTime(time) {}
CAnimTreeEffectiveContribution CAnimTreeLoopIn::VGetContributionOfHighestInfluence() const {