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RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield members where applicable
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@@ -40,9 +40,9 @@ class CCameraManager {
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float x94_fogDensityFactor = 1.f;
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float x98_fogDensitySpeed = 0.f;
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float x9c_fogDensityFactorTarget = 1.f;
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bool xa0_24_pendingRumble : 1;
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bool xa0_25_rumbling : 1;
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bool xa0_26_inWater : 1;
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bool xa0_24_pendingRumble : 1 = false;
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bool xa0_25_rumbling : 1 = false;
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bool xa0_26_inWater : 1 = false;
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TUniqueId xa2_spindleCamId = kInvalidUniqueId;
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TUniqueId xa4_pathCamId = kInvalidUniqueId;
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TUniqueId xa6_camHintId = kInvalidUniqueId;
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@@ -50,8 +50,8 @@ class CCameraManager {
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rstl::reserved_vector<std::pair<s32, TUniqueId>, 64> xac_cameraHints;
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rstl::reserved_vector<TUniqueId, 64> x2b0_inactiveCameraHints;
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rstl::reserved_vector<TUniqueId, 64> x334_activeCameraHints;
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bool x3b8_24_ : 1;
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bool x3b8_25_ : 1;
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bool x3b8_24_ : 1 = false;
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bool x3b8_25_ : 1 = false;
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float x3bc_curFov = 60.f;
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void SetPathCamera(TUniqueId id, CStateManager& mgr);
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