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RuntimeCommon: Make use of bitfield initializers where applicable

Continues and finishes the migration towards initializing all bitfield
members where applicable
This commit is contained in:
Lioncash
2020-04-21 03:22:41 -04:00
parent d3a44259c3
commit fa3e639a9d
129 changed files with 467 additions and 866 deletions

View File

@@ -14,7 +14,7 @@ class CFirstPersonCamera : public CGameCamera {
zeus::CTransform x190_gunFollowXf;
float x1c0_pitch = 0.f;
TUniqueId x1c4_pitchId = kInvalidUniqueId;
bool x1c6_24_deferBallTransitionProcessing : 1;
bool x1c6_24_deferBallTransitionProcessing : 1 = false;
zeus::CVector3f x1c8_closeInVec;
float x1d4_closeInTimer = 0.f;
void _fovListener(hecl::CVar* cv);